// -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*- // Copyright (C) 2014 Henner Zeller // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation version 2. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see // Some old g++ installations need this macro to be defined for PRIx64. #ifndef __STDC_FORMAT_MACROS # define __STDC_FORMAT_MACROS #endif #include #include "graphics.h" #include #include #include // The little question-mark box "�" for unknown code. static const uint32_t kUnicodeReplacementCodepoint = 0xFFFD; // Bitmap for one row. This limits the number of available columns. // Make wider if running into trouble. typedef uint64_t rowbitmap_t; namespace rgb_matrix { struct Font::Glyph { int device_width, device_height; int width, height; int x_offset, y_offset; rowbitmap_t bitmap[0]; // contains 'height' elements. }; Font::Font() : font_height_(-1), base_line_(0) {} Font::~Font() { for (CodepointGlyphMap::iterator it = glyphs_.begin(); it != glyphs_.end(); ++it) { free(it->second); } } // TODO: that might not be working for all input files yet. bool Font::LoadFont(const char *path) { if (!path || !*path) return false; FILE *f = fopen(path, "r"); if (f == NULL) return false; uint32_t codepoint; char buffer[1024]; int dummy; Glyph tmp; Glyph *current_glyph = NULL; int row = 0; int bitmap_shift = 0; while (fgets(buffer, sizeof(buffer), f)) { if (sscanf(buffer, "FONTBOUNDINGBOX %d %d %d %d", &dummy, &font_height_, &dummy, &base_line_) == 4) { base_line_ += font_height_; } else if (sscanf(buffer, "ENCODING %ud", &codepoint) == 1) { // parsed. } else if (sscanf(buffer, "DWIDTH %d %d", &tmp.device_width, &tmp.device_height ) == 2) { // parsed. } else if (sscanf(buffer, "BBX %d %d %d %d", &tmp.width, &tmp.height, &tmp.x_offset, &tmp.y_offset) == 4) { current_glyph = (Glyph*) malloc(sizeof(Glyph) + tmp.height * sizeof(rowbitmap_t)); *current_glyph = tmp; // We only get number of bytes large enough holding our width. We want // it always left-aligned. bitmap_shift = 8 * (sizeof(rowbitmap_t) - ((current_glyph->width + 7) / 8)) - current_glyph->x_offset; row = -1; // let's not start yet, wait for BITMAP } else if (strncmp(buffer, "BITMAP", strlen("BITMAP")) == 0) { row = 0; } else if (current_glyph && row >= 0 && row < current_glyph->height && (sscanf(buffer, "%" PRIx64, ¤t_glyph->bitmap[row]) == 1)) { current_glyph->bitmap[row] <<= bitmap_shift; row++; } else if (strncmp(buffer, "ENDCHAR", strlen("ENDCHAR")) == 0) { if (current_glyph && row == current_glyph->height) { free(glyphs_[codepoint]); // just in case there was one. glyphs_[codepoint] = current_glyph; current_glyph = NULL; } } } fclose(f); return true; } Font *Font::CreateOutlineFont() const { Font *r = new Font(); const int kBorder = 1; r->font_height_ = font_height_ + 2*kBorder; r->base_line_ = base_line_ + kBorder; for (CodepointGlyphMap::const_iterator it = glyphs_.begin(); it != glyphs_.end(); ++it) { const Glyph *orig = it->second; const int height = orig->height + 2 * kBorder; const size_t alloc_size = sizeof(Glyph) + height * sizeof(rowbitmap_t); Glyph *const tmp_glyph = (Glyph*) calloc(1, alloc_size); tmp_glyph->width = orig->width + 2*kBorder; tmp_glyph->height = height; tmp_glyph->device_width = orig->device_width + 2*kBorder; tmp_glyph->device_height = height; tmp_glyph->y_offset = orig->y_offset - kBorder; // TODO: we don't really need bounding box, right ? const rowbitmap_t fill_pattern = 0b111; const rowbitmap_t start_mask = 0b010; // Fill the border for (int h = 0; h < orig->height; ++h) { rowbitmap_t fill = fill_pattern; rowbitmap_t orig_bitmap = orig->bitmap[h] >> kBorder; for (rowbitmap_t m = start_mask; m; m <<= 1, fill <<= 1) { if (orig_bitmap & m) { tmp_glyph->bitmap[h+kBorder-1] |= fill; tmp_glyph->bitmap[h+kBorder+0] |= fill; tmp_glyph->bitmap[h+kBorder+1] |= fill; } } } // Remove original font again. for (int h = 0; h < orig->height; ++h) { rowbitmap_t orig_bitmap = orig->bitmap[h] >> kBorder; tmp_glyph->bitmap[h+kBorder] &= ~orig_bitmap; } r->glyphs_[it->first] = tmp_glyph; } return r; } const Font::Glyph *Font::FindGlyph(uint32_t unicode_codepoint) const { CodepointGlyphMap::const_iterator found = glyphs_.find(unicode_codepoint); if (found == glyphs_.end()) return NULL; return found->second; } int Font::CharacterWidth(uint32_t unicode_codepoint) const { const Glyph *g = FindGlyph(unicode_codepoint); return g ? g->device_width : -1; } int Font::DrawGlyph(Canvas *c, int x_pos, int y_pos, const Color &color, const Color *bgcolor, uint32_t unicode_codepoint) const { const Glyph *g = FindGlyph(unicode_codepoint); if (g == NULL) g = FindGlyph(kUnicodeReplacementCodepoint); if (g == NULL) return 0; y_pos = y_pos - g->height - g->y_offset; for (int y = 0; y < g->height; ++y) { const rowbitmap_t row = g->bitmap[y]; rowbitmap_t x_mask = (1LL<<63); for (int x = 0; x < g->device_width; ++x, x_mask >>= 1) { if (row & x_mask) { c->SetPixel(x_pos + x, y_pos + y, color.r, color.g, color.b); } else if (bgcolor) { c->SetPixel(x_pos + x, y_pos + y, bgcolor->r, bgcolor->g, bgcolor->b); } } } return g->device_width; } int Font::DrawGlyph(Canvas *c, int x_pos, int y_pos, const Color &color, uint32_t unicode_codepoint) const { return DrawGlyph(c, x_pos, y_pos, color, NULL, unicode_codepoint); } } // namespace rgb_matrix