// -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*- // Copyright (C) 2013 Henner Zeller // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation version 2. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see #ifndef RPI_RGBMATRIX_FRAMEBUFFER_INTERNAL_H #define RPI_RGBMATRIX_FRAMEBUFFER_INTERNAL_H #include #include #include "hardware-mapping.h" namespace rgb_matrix { class GPIO; class PinPulser; namespace internal { class RowAddressSetter; // An opaque type used within the framebuffer that can be used // to copy between PixelMappers. struct PixelDesignator { PixelDesignator() : gpio_word(-1), r_bit(0), g_bit(0), b_bit(0), mask(~0u){} long gpio_word; gpio_bits_t r_bit; gpio_bits_t g_bit; gpio_bits_t b_bit; gpio_bits_t mask; }; class PixelDesignatorMap { public: PixelDesignatorMap(int width, int height, const PixelDesignator &fill_bits); ~PixelDesignatorMap(); // Get a writable version of the PixelDesignator. Outside Framebuffer used // by the RGBMatrix to re-assign mappings to new PixelDesignatorMappers. PixelDesignator *get(int x, int y); inline int width() const { return width_; } inline int height() const { return height_; } // All bits that set red/green/blue pixels; used for Fill(). const PixelDesignator &GetFillColorBits() { return fill_bits_; } private: const int width_; const int height_; const PixelDesignator fill_bits_; // Precalculated for fill. PixelDesignator *const buffer_; }; // Internal representation of the frame-buffer that as well can // write itself to GPIO. // Our internal memory layout mimicks as much as possible what needs to be // written out. class Framebuffer { public: // Maximum usable bitplanes. // // 11 bits seems to be a sweet spot in which we still get somewhat useful // refresh rate and have good color richness. This is the default setting // However, in low-light situations, we want to be able to scale down // brightness more, having more bits at the bottom. // TODO(hzeller): make the default 15 bit or so, but slide the use of // timing to lower bits if fewer bits requested to not affect the overall // refresh in that case. // This needs to be balanced to not create too agressive timing however. // To be explored in a separete commit. // // For now, if someone needs very low level of light, change this to // say 13 and recompile. Run with --led-pwm-bits=13. Also, consider // --led-pwm-dither-bits=2 to have the refresh rate not suffer too much. static constexpr int kBitPlanes = 11; static constexpr int kDefaultBitPlanes = 11; Framebuffer(int rows, int columns, int parallel, int scan_mode, const char* led_sequence, bool inverse_color, PixelDesignatorMap **mapper); ~Framebuffer(); // Initialize GPIO bits for output. Only call once. static void InitHardwareMapping(const char *named_hardware); static void InitGPIO(GPIO *io, int rows, int parallel, bool allow_hardware_pulsing, int pwm_lsb_nanoseconds, int dither_bits, int row_address_type); static void InitializePanels(GPIO *io, const char *panel_type, int columns); // Set PWM bits used for output. Default is 11, but if you only deal with // simple comic-colors, 1 might be sufficient. Lower require less CPU. // Returns boolean to signify if value was within range. bool SetPWMBits(uint8_t value); uint8_t pwmbits() { return pwm_bits_; } // Map brightness of output linearly to input with CIE1931 profile. void set_luminance_correct(bool on) { do_luminance_correct_ = on; } bool luminance_correct() const { return do_luminance_correct_; } // Set brightness in percent; range=1..100 // This will only affect newly set pixels. void SetBrightness(uint8_t b) { brightness_ = (b <= 100 ? (b != 0 ? b : 1) : 100); } uint8_t brightness() { return brightness_; } void DumpToMatrix(GPIO *io, int pwm_bits_to_show); void Serialize(const char **data, size_t *len) const; bool Deserialize(const char *data, size_t len); void CopyFrom(const Framebuffer *other); // Canvas-inspired methods, but we're not implementing this interface to not // have an unnecessary vtable. int width() const; int height() const; void SetPixel(int x, int y, uint8_t red, uint8_t green, uint8_t blue); void Clear(); void Fill(uint8_t red, uint8_t green, uint8_t blue); private: static const struct HardwareMapping *hardware_mapping_; static RowAddressSetter *row_setter_; // This returns the gpio-bit for given color (one of 'R', 'G', 'B'). This is // returning the right value in case "led_sequence" is _not_ "RGB" static gpio_bits_t GetGpioFromLedSequence(char col, const char *led_sequence, gpio_bits_t default_r, gpio_bits_t default_g, gpio_bits_t default_b); void InitDefaultDesignator(int x, int y, const char *led_sequence, PixelDesignator *designator); inline void MapColors(uint8_t r, uint8_t g, uint8_t b, uint16_t *red, uint16_t *green, uint16_t *blue); const int rows_; // Number of rows. 16 or 32. const int parallel_; // Parallel rows of chains. 1 or 2. const int height_; // rows * parallel const int columns_; // Number of columns. Number of chained boards * 32. const int scan_mode_; const bool inverse_color_; uint8_t pwm_bits_; // PWM bits to display. bool do_luminance_correct_; uint8_t brightness_; const int double_rows_; const size_t buffer_size_; // The frame-buffer is organized in bitplanes. // Highest level (slowest to cycle through) are double rows. // For each double-row, we store pwm-bits columns of a bitplane. // Each bitplane-column is pre-filled IoBits, of which the colors are set. // Of course, that means that we store unrelated bits in the frame-buffer, // but it allows easy access in the critical section. gpio_bits_t *bitplane_buffer_; inline gpio_bits_t *ValueAt(int double_row, int column, int bit); PixelDesignatorMap **shared_mapper_; // Storage in RGBMatrix. }; } // namespace internal } // namespace rgb_matrix #endif // RPI_RGBMATRIX_FRAMEBUFFER_INTERNAL_H