Among other things, this contains the "collapsable reply threads" feature
which makes it behave similar to slack.
Also, after spending thirty minutes or so attempting to teach niv that
it should really only fetch the tag "5.37.0" from the mattermost-server
repository and not any other commit, branch, or similar (there is a
"release-5.37" branch, but that seems to be for active development), I
have temporarily given up on it and typed in the urls manually.
Unfortunately, this means that any kind of `niv update` will now break
things. If anyone knows how to use niv correctly for this please patch
this; otherwise I guess we can extract mattermost out from niv again.
because gitlab broke websites AGAIN, they are now running on hainich
directly
While this is only a temporary solution, I think it will be as permanent
as they come
nixos and its concepts/service management/update mechanism don't play nice with minecraft
In general some things I wanted to do (e.g. a map) are to spikiely resource intensive to run on a server meant to provide other services consistently
A replacement will be provided soon™
Rationale: if one build fails, the other one will still continue running.
Especially since we already have some (and will presumably add more)
proprietary software to nixda which may require manual intervention
using nix-prefetch-url, this seems like a good idea.
An alternative would be to just specifiy `--keep-going`, but this seems
likely to lead to unreadable output.
However, I'm not sure what exactly happens when we try to run builds for
both hosts at once on the same nix store — it may be that this isn't the
best idea, but I guess we can just make the pipelines sequential instead
if necessary.
pipeline: fix mistake in build command
(previous commit contained two builds for nixda, none for hainich)
Assuming I've understood the format of this config correctly, this
should add two new addresses for the c3wooc (one for general contact,
one for patches); both forwarding to its members (currently only hxchn
and me).
Changes:
- workadventure is now pulled from stuebinm.eu/git via niv, and
should be updated automatically along with the other sources
- the same is true for the default map, which gets pulled directly from
its gitlab sources.
- this setup may potentially break things if I decide to rename an
option upstream, but I don't think that'll happen too often
- made the code a little nicer
- uses workadventure-xce now, since the tabascoeye version is now gone
Open for discussion:
- afaik know, the current version of workadventure-xce now contains
fediventure-specific patches. Do we want that, or should we switch
to the unfederated version?
this is a workaround to be able to use java 11 with the
minecraft-server module
minecraft calls for jre_headless, which is still java 8
newer java version don't ship jre, which now have to be custom built or
the jdk used