nixos and its concepts/service management/update mechanism don't play nice with minecraft
In general some things I wanted to do (e.g. a map) are to spikiely resource intensive to run on a server meant to provide other services consistently
A replacement will be provided soon™
this is a workaround to be able to use java 11 with the
minecraft-server module
minecraft calls for jre_headless, which is still java 8
newer java version don't ship jre, which now have to be custom built or
the jdk used
lots of fancy new stuff, but most importantly: we no longer import all
of my user config, just the very base.
none of that fancy stuff is active right now, this should mostly be a
no-op unless we do the same restructure that i have just done in my
nixfiles here as well.