188 lines
6.4 KiB
C++
188 lines
6.4 KiB
C++
// -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
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// Copyright (C) 2014 Henner Zeller <h.zeller@acm.org>
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation version 2.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://gnu.org/licenses/gpl-2.0.txt>
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// Some old g++ installations need this macro to be defined for PRIx64.
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#ifndef __STDC_FORMAT_MACROS
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# define __STDC_FORMAT_MACROS
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#endif
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#include <inttypes.h>
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#include "graphics.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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// The little question-mark box "<22>" for unknown code.
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static const uint32_t kUnicodeReplacementCodepoint = 0xFFFD;
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// Bitmap for one row. This limits the number of available columns.
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// Make wider if running into trouble.
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typedef uint64_t rowbitmap_t;
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namespace rgb_matrix {
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struct Font::Glyph {
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int device_width, device_height;
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int width, height;
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int x_offset, y_offset;
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rowbitmap_t bitmap[0]; // contains 'height' elements.
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};
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Font::Font() : font_height_(-1), base_line_(0) {}
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Font::~Font() {
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for (CodepointGlyphMap::iterator it = glyphs_.begin();
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it != glyphs_.end(); ++it) {
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free(it->second);
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}
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}
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// TODO: that might not be working for all input files yet.
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bool Font::LoadFont(const char *path) {
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if (!path || !*path) return false;
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FILE *f = fopen(path, "r");
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if (f == NULL)
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return false;
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uint32_t codepoint;
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char buffer[1024];
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int dummy;
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Glyph tmp;
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Glyph *current_glyph = NULL;
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int row = 0;
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int bitmap_shift = 0;
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while (fgets(buffer, sizeof(buffer), f)) {
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if (sscanf(buffer, "FONTBOUNDINGBOX %d %d %d %d",
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&dummy, &font_height_, &dummy, &base_line_) == 4) {
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base_line_ += font_height_;
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}
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else if (sscanf(buffer, "ENCODING %ud", &codepoint) == 1) {
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// parsed.
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}
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else if (sscanf(buffer, "DWIDTH %d %d", &tmp.device_width, &tmp.device_height
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) == 2) {
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// parsed.
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}
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else if (sscanf(buffer, "BBX %d %d %d %d", &tmp.width, &tmp.height,
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&tmp.x_offset, &tmp.y_offset) == 4) {
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current_glyph = (Glyph*) malloc(sizeof(Glyph)
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+ tmp.height * sizeof(rowbitmap_t));
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*current_glyph = tmp;
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// We only get number of bytes large enough holding our width. We want
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// it always left-aligned.
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bitmap_shift =
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8 * (sizeof(rowbitmap_t) - ((current_glyph->width + 7) / 8))
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- current_glyph->x_offset;
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row = -1; // let's not start yet, wait for BITMAP
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}
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else if (strncmp(buffer, "BITMAP", strlen("BITMAP")) == 0) {
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row = 0;
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}
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else if (current_glyph && row >= 0 && row < current_glyph->height
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&& (sscanf(buffer, "%" PRIx64, ¤t_glyph->bitmap[row]) == 1)) {
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current_glyph->bitmap[row] <<= bitmap_shift;
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row++;
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}
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else if (strncmp(buffer, "ENDCHAR", strlen("ENDCHAR")) == 0) {
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if (current_glyph && row == current_glyph->height) {
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free(glyphs_[codepoint]); // just in case there was one.
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glyphs_[codepoint] = current_glyph;
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current_glyph = NULL;
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}
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}
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}
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fclose(f);
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return true;
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}
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Font *Font::CreateOutlineFont() const {
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Font *r = new Font();
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const int kBorder = 1;
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r->font_height_ = font_height_ + 2*kBorder;
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r->base_line_ = base_line_ + kBorder;
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for (CodepointGlyphMap::const_iterator it = glyphs_.begin();
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it != glyphs_.end(); ++it) {
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const Glyph *orig = it->second;
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const int height = orig->height + 2 * kBorder;
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const size_t alloc_size = sizeof(Glyph) + height * sizeof(rowbitmap_t);
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Glyph *const tmp_glyph = (Glyph*) calloc(1, alloc_size);
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tmp_glyph->width = orig->width + 2*kBorder;
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tmp_glyph->height = height;
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tmp_glyph->device_width = orig->device_width + 2*kBorder;
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tmp_glyph->device_height = height;
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tmp_glyph->y_offset = orig->y_offset - kBorder;
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// TODO: we don't really need bounding box, right ?
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const rowbitmap_t fill_pattern = 0b111;
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const rowbitmap_t start_mask = 0b010;
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// Fill the border
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for (int h = 0; h < orig->height; ++h) {
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rowbitmap_t fill = fill_pattern;
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rowbitmap_t orig_bitmap = orig->bitmap[h] >> kBorder;
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for (rowbitmap_t m = start_mask; m; m <<= 1, fill <<= 1) {
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if (orig_bitmap & m) {
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tmp_glyph->bitmap[h+kBorder-1] |= fill;
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tmp_glyph->bitmap[h+kBorder+0] |= fill;
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tmp_glyph->bitmap[h+kBorder+1] |= fill;
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}
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}
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}
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// Remove original font again.
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for (int h = 0; h < orig->height; ++h) {
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rowbitmap_t orig_bitmap = orig->bitmap[h] >> kBorder;
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tmp_glyph->bitmap[h+kBorder] &= ~orig_bitmap;
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}
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r->glyphs_[it->first] = tmp_glyph;
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}
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return r;
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}
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const Font::Glyph *Font::FindGlyph(uint32_t unicode_codepoint) const {
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CodepointGlyphMap::const_iterator found = glyphs_.find(unicode_codepoint);
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if (found == glyphs_.end())
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return NULL;
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return found->second;
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}
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int Font::CharacterWidth(uint32_t unicode_codepoint) const {
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const Glyph *g = FindGlyph(unicode_codepoint);
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return g ? g->device_width : -1;
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}
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int Font::DrawGlyph(Canvas *c, int x_pos, int y_pos,
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const Color &color, const Color *bgcolor,
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uint32_t unicode_codepoint) const {
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const Glyph *g = FindGlyph(unicode_codepoint);
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if (g == NULL) g = FindGlyph(kUnicodeReplacementCodepoint);
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if (g == NULL) return 0;
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y_pos = y_pos - g->height - g->y_offset;
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for (int y = 0; y < g->height; ++y) {
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const rowbitmap_t row = g->bitmap[y];
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rowbitmap_t x_mask = (1LL<<63);
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for (int x = 0; x < g->device_width; ++x, x_mask >>= 1) {
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if (row & x_mask) {
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c->SetPixel(x_pos + x, y_pos + y, color.r, color.g, color.b);
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} else if (bgcolor) {
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c->SetPixel(x_pos + x, y_pos + y, bgcolor->r, bgcolor->g, bgcolor->b);
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}
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}
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}
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return g->device_width;
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}
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int Font::DrawGlyph(Canvas *c, int x_pos, int y_pos, const Color &color,
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uint32_t unicode_codepoint) const {
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return DrawGlyph(c, x_pos, y_pos, color, NULL, unicode_codepoint);
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}
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} // namespace rgb_matrix
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