pixelflut-rgb-matrix-server/lib/multiplex-mappers.cc

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17 KiB
C++

// -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
// Copyright (C) 2017 Henner Zeller <h.zeller@acm.org>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://gnu.org/licenses/gpl-2.0.txt>
#include "multiplex-mappers-internal.h"
namespace rgb_matrix {
namespace internal {
// A Pixel Mapper maps physical pixels locations to the internal logical
// mapping in a panel or panel-assembly, which depends on the wiring.
class MultiplexMapperBase : public MultiplexMapper {
public:
MultiplexMapperBase(const char *name, int stretch_factor)
: name_(name), panel_stretch_factor_(stretch_factor) {}
// This method is const, but we sneakily remember the original size
// of the panels so that we can more easily quantize things.
// So technically, we're stateful, but let's pretend we're not changing
// state. In the context this is used, it is never accessed in multiple
// threads.
virtual void EditColsRows(int *cols, int *rows) const {
panel_rows_ = *rows;
panel_cols_ = *cols;
*rows /= panel_stretch_factor_;
*cols *= panel_stretch_factor_;
}
virtual bool GetSizeMapping(int matrix_width, int matrix_height,
int *visible_width, int *visible_height) const {
// Matrix width has been altered. Alter it back.
*visible_width = matrix_width / panel_stretch_factor_;
*visible_height = matrix_height * panel_stretch_factor_;
return true;
}
virtual const char *GetName() const { return name_; }
// The MapVisibleToMatrix() as required by PanelMatrix here breaks it
// down to the individual panel, so that derived classes only need to
// implement MapSinglePanel().
virtual void MapVisibleToMatrix(int matrix_width, int matrix_height,
int visible_x, int visible_y,
int *matrix_x, int *matrix_y) const {
const int chained_panel = visible_x / panel_cols_;
const int parallel_panel = visible_y / panel_rows_;
const int within_panel_x = visible_x % panel_cols_;
const int within_panel_y = visible_y % panel_rows_;
int new_x, new_y;
MapSinglePanel(within_panel_x, within_panel_y, &new_x, &new_y);
*matrix_x = chained_panel * panel_stretch_factor_*panel_cols_ + new_x;
*matrix_y = parallel_panel * panel_rows_/panel_stretch_factor_ + new_y;
}
// Map the coordinates for a single panel. This is to be overridden in
// derived classes.
// Input parameter is the visible position on the matrix, and this method
// should return the internal multiplexed position.
virtual void MapSinglePanel(int visible_x, int visible_y,
int *matrix_x, int *matrix_y) const = 0;
protected:
const char *const name_;
const int panel_stretch_factor_;
mutable int panel_cols_;
mutable int panel_rows_;
};
/* ========================================================================
* Multiplexer implementations.
*
* Extend MultiplexMapperBase and implement MapSinglePanel. You only have
* to worry about the mapping within a single panel, the overall panel
* construction with chains and parallel is already taken care of.
*
* Don't forget to register the new multiplexer sin CreateMultiplexMapperList()
* below. After that, the new mapper is available in the --led-multiplexing
* option.
*/
class StripeMultiplexMapper : public MultiplexMapperBase {
public:
StripeMultiplexMapper() : MultiplexMapperBase("Stripe", 2) {}
void MapSinglePanel(int x, int y, int *matrix_x, int *matrix_y) const {
const bool is_top_stripe = (y % (panel_rows_/2)) < panel_rows_/4;
*matrix_x = is_top_stripe ? x + panel_cols_ : x;
*matrix_y = ((y / (panel_rows_/2)) * (panel_rows_/4)
+ y % (panel_rows_/4));
}
};
class FlippedStripeMultiplexMapper : public MultiplexMapperBase {
public:
FlippedStripeMultiplexMapper() : MultiplexMapperBase("FlippedStripe", 2) {}
void MapSinglePanel(int x, int y, int *matrix_x, int *matrix_y) const {
const bool is_top_stripe = (y % (panel_rows_/2)) >= panel_rows_/4;
*matrix_x = is_top_stripe ? x + panel_cols_ : x;
*matrix_y = ((y / (panel_rows_/2)) * (panel_rows_/4)
+ y % (panel_rows_/4));
}
};
class CheckeredMultiplexMapper : public MultiplexMapperBase {
public:
CheckeredMultiplexMapper() : MultiplexMapperBase("Checkered", 2) {}
void MapSinglePanel(int x, int y, int *matrix_x, int *matrix_y) const {
const bool is_top_check = (y % (panel_rows_/2)) < panel_rows_/4;
const bool is_left_check = (x < panel_cols_/2);
if (is_top_check) {
*matrix_x = is_left_check ? x+panel_cols_/2 : x+panel_cols_;
} else {
*matrix_x = is_left_check ? x : x + panel_cols_/2;
}
*matrix_y = ((y / (panel_rows_/2)) * (panel_rows_/4)
+ y % (panel_rows_/4));
}
};
class SpiralMultiplexMapper : public MultiplexMapperBase {
public:
SpiralMultiplexMapper() : MultiplexMapperBase("Spiral", 2) {}
void MapSinglePanel(int x, int y, int *matrix_x, int *matrix_y) const {
const bool is_top_stripe = (y % (panel_rows_/2)) < panel_rows_/4;
const int panel_quarter = panel_cols_/4;
const int quarter = x / panel_quarter;
const int offset = x % panel_quarter;
*matrix_x = ((2*quarter*panel_quarter)
+ (is_top_stripe
? panel_quarter - 1 - offset
: panel_quarter + offset));
*matrix_y = ((y / (panel_rows_/2)) * (panel_rows_/4)
+ y % (panel_rows_/4));
}
};
class ZStripeMultiplexMapper : public MultiplexMapperBase {
public:
ZStripeMultiplexMapper(const char *name, int even_vblock_offset, int odd_vblock_offset)
: MultiplexMapperBase(name, 2),
even_vblock_offset_(even_vblock_offset),
odd_vblock_offset_(odd_vblock_offset) {}
void MapSinglePanel(int x, int y, int *matrix_x, int *matrix_y) const {
static const int tile_width = 8;
static const int tile_height = 4;
const int vert_block_is_odd = ((y / tile_height) % 2);
const int even_vblock_shift = (1 - vert_block_is_odd) * even_vblock_offset_;
const int odd_vblock_shitf = vert_block_is_odd * odd_vblock_offset_;
*matrix_x = x + ((x + even_vblock_shift) / tile_width) * tile_width + odd_vblock_shitf;
*matrix_y = (y % tile_height) + tile_height * (y / (tile_height * 2));
}
private:
const int even_vblock_offset_;
const int odd_vblock_offset_;
};
class CoremanMapper : public MultiplexMapperBase {
public:
CoremanMapper() : MultiplexMapperBase("coreman", 2) {}
void MapSinglePanel(int x, int y, int *matrix_x, int *matrix_y) const {
const bool is_left_check = (x < panel_cols_/2);
if ((y <= 7) || ((y >= 16) && (y <= 23))){
*matrix_x = ((x / (panel_cols_/2)) * panel_cols_) + (x % (panel_cols_/2));
if ((y & (panel_rows_/4)) == 0) {
*matrix_y = (y / (panel_rows_/2)) * (panel_rows_/4) + (y % (panel_rows_/4));
}
} else {
*matrix_x = is_left_check ? x + panel_cols_/2 : x + panel_cols_;
*matrix_y = (y / (panel_rows_/2)) * (panel_rows_/4) + y % (panel_rows_/4);
}
}
};
class Kaler2ScanMapper : public MultiplexMapperBase {
public:
Kaler2ScanMapper() : MultiplexMapperBase("Kaler2Scan", 4) {}
void MapSinglePanel(int x, int y, int *matrix_x, int *matrix_y) const {
// Now we have a 128x4 matrix
int offset = ((y%4)/2) == 0 ? -1 : 1;// Add o substract
int deltaOffset = offset < 0 ? 7:8;
int deltaColumn = ((y%8)/4)== 0 ? 64 : 0;
*matrix_y = (y%2+(y/8)*2);
*matrix_x = deltaColumn + (16 * (x/8)) + deltaOffset + ((x%8) * offset);
}
};
class P10MapperZ : public MultiplexMapperBase {
public:
P10MapperZ() : MultiplexMapperBase("P10-128x4-Z", 4) {}
// supports this panel: https://www.aliexpress.com/item/2017-Special-Offer-P10-Outdoor-Smd-Full-Color-Led-Display-Module-320x160mm-1-2-Scan-Outdoor/32809267439.html?spm=a2g0s.9042311.0.0.Ob0jEw
// with --led-row-addr-type=2 flag
void MapSinglePanel(int x, int y, int *matrix_x, int *matrix_y) const {
int yComp = 0;
if (y == 0 || y == 1 || y == 8 || y == 9) {
yComp = 127;
}
else if (y == 2 || y == 3 || y == 10 || y == 11) {
yComp = 112;
}
else if (y == 4 || y == 5 || y == 12 || y == 13) {
yComp = 111;
}
else if (y == 6 || y == 7 || y == 14 || y == 15) {
yComp = 96;
}
if (y == 0 || y == 1 || y == 4 || y == 5 ||
y == 8 || y == 9 || y == 12 || y == 13) {
*matrix_x = yComp - x;
*matrix_x -= (24 * ((int)(x / 8)));
}
else {
*matrix_x = yComp + x;
*matrix_x -= (40 * ((int)(x / 8)));
}
if (y == 0 || y == 2 || y == 4 || y == 6) {
*matrix_y = 3;
}
else if (y == 1 || y == 3 || y == 5 || y == 7) {
*matrix_y = 2;
}
else if (y == 8 || y == 10 || y == 12 || y == 14) {
*matrix_y = 1;
}
else if (y == 9 || y == 11 || y == 13 || y == 15) {
*matrix_y = 0;
}
}
};
class QiangLiQ8 : public MultiplexMapperBase {
public:
QiangLiQ8() : MultiplexMapperBase("QiangLiQ8", 2) {}
void MapSinglePanel(int x, int y, int *matrix_x, int *matrix_y) const {
const int column = x + (4+ 4*(x/4));
*matrix_x = column;
if ((y >= 15 && y <=19) || (y >= 5 && y <= 9)) {
const int reverseColumn = x + (4*(x/4));
*matrix_x = reverseColumn;
}
*matrix_y = y % 5 + (y/10) *5;
}
};
class InversedZStripe : public MultiplexMapperBase {
public:
InversedZStripe() : MultiplexMapperBase("InversedZStripe", 2) {}
void MapSinglePanel(int x, int y, int *matrix_x, int *matrix_y) const {
static const int tile_width = 8;
static const int tile_height = 4;
const int vert_block_is_odd = ((y / tile_height) % 2);
const int evenOffset[8] = {7, 5, 3, 1, -1, -3, -5, -7};
if (vert_block_is_odd) {
*matrix_x = x + (x / tile_width) * tile_width;
} else {
*matrix_x = x + (x / tile_width) * tile_width + 8 + evenOffset[x % 8];
}
*matrix_y = (y % tile_height) + tile_height * (y / (tile_height * 2));
}
};
/*
* Vairous P10 1R1G1B Outdoor implementations for 16x16 modules with separate
* RGB LEDs, e.g.:
* https://www.ledcontrollercard.com/english/p10-outdoor-rgb-led-module-160x160mm-dip.html
*
*/
class P10Outdoor1R1G1BMultiplexBase : public MultiplexMapperBase {
public:
P10Outdoor1R1G1BMultiplexBase(const char *name)
: MultiplexMapperBase(name, 2) {}
void MapSinglePanel(int x, int y, int *matrix_x, int *matrix_y) const {
const int vblock_is_odd = (y / tile_height_) % 2;
const int vblock_is_even = 1 - vblock_is_odd;
const int even_vblock_shift = vblock_is_even * even_vblock_offset_;
const int odd_vblock_shift = vblock_is_odd * odd_vblock_offset_;
MapPanel(x, y, matrix_x, matrix_y,
vblock_is_even, vblock_is_odd,
even_vblock_shift, odd_vblock_shift);
}
protected:
virtual void MapPanel(int x, int y, int *matrix_x, int *matrix_y,
int vblock_is_even, int vblock_is_odd,
int even_vblock_shift, int odd_vblock_shift) const = 0;
static const int tile_width_ = 8;
static const int tile_height_ = 4;
static const int even_vblock_offset_ = 0;
static const int odd_vblock_offset_ = 8;
};
class P10Outdoor1R1G1BMultiplexMapper1 : public P10Outdoor1R1G1BMultiplexBase {
public:
P10Outdoor1R1G1BMultiplexMapper1()
: P10Outdoor1R1G1BMultiplexBase("P10Outdoor1R1G1-1") {}
protected:
void MapPanel(int x, int y, int *matrix_x, int *matrix_y,
const int vblock_is_even, const int vblock_is_odd,
const int even_vblock_shift, const int odd_vblock_shift) const {
*matrix_x = tile_width_ * (1 + vblock_is_even + 2 * (x / tile_width_))
- (x % tile_width_) - 1;
*matrix_y = (y % tile_height_) + tile_height_ * (y / (tile_height_ * 2));
}
};
class P10Outdoor1R1G1BMultiplexMapper2 : public P10Outdoor1R1G1BMultiplexBase {
public:
P10Outdoor1R1G1BMultiplexMapper2()
: P10Outdoor1R1G1BMultiplexBase("P10Outdoor1R1G1-2") {}
protected:
void MapPanel(int x, int y, int *matrix_x, int *matrix_y,
const int vblock_is_even, const int vblock_is_odd,
const int even_vblock_shift, const int odd_vblock_shift) const {
*matrix_x = vblock_is_even
? tile_width_ * (1 + 2 * (x / tile_width_)) - (x % tile_width_) - 1
: x + ((x + even_vblock_shift) / tile_width_) * tile_width_ + odd_vblock_shift;
*matrix_y = (y % tile_height_) + tile_height_ * (y / (tile_height_ * 2));
}
};
class P10Outdoor1R1G1BMultiplexMapper3 : public P10Outdoor1R1G1BMultiplexBase {
public:
P10Outdoor1R1G1BMultiplexMapper3()
: P10Outdoor1R1G1BMultiplexBase("P10Outdoor1R1G1-3") {}
protected:
void MapPanel(int x, int y, int *matrix_x, int *matrix_y,
const int vblock_is_even, const int vblock_is_odd,
const int even_vblock_shift, const int odd_vblock_shift) const {
*matrix_x = vblock_is_odd
? tile_width_ * (2 + 2 * (x / tile_width_)) - (x % tile_width_) - 1
: x + ((x + even_vblock_shift) / tile_width_) * tile_width_ + odd_vblock_shift;
*matrix_y = (y % tile_height_) + tile_height_ * (y / (tile_height_ * 2));
}
};
class P10CoremanMapper : public MultiplexMapperBase {
public:
P10CoremanMapper() : MultiplexMapperBase("P10CoremanMapper", 4) {}
void MapSinglePanel(int x, int y, int *matrix_x, int *matrix_y) const {
//Row offset 8,8,8,8,0,0,0,0,8,8,8,8,0,0,0,0
int mulY = (y & 4) > 0 ? 0 : 8;
//Row offset 9,9,8,8,1,1,0,0,9,9,8,8,1,1,0,0
mulY += (y & 2) > 0 ? 0 : 1;
mulY += (x >> 2) & ~1; //Drop lsb
*matrix_x = (mulY << 3) + x % 8;
*matrix_y = (y & 1) + ((y >> 2) & ~1);
}
};
/*
* P8 1R1G1B Outdoor P8-5S-V3.2-HX 20x40
*/
class P8Outdoor1R1G1BMultiplexBase : public MultiplexMapperBase {
public:
P8Outdoor1R1G1BMultiplexBase(const char *name)
: MultiplexMapperBase(name, 2) {}
void MapSinglePanel(int x, int y, int *matrix_x, int *matrix_y) const {
const int vblock_is_odd = (y / tile_height_) % 2;
const int vblock_is_even = 1 - vblock_is_odd;
const int even_vblock_shift = vblock_is_even * even_vblock_offset_;
const int odd_vblock_shift = vblock_is_odd * odd_vblock_offset_;
MapPanel(x, y, matrix_x, matrix_y,
vblock_is_even, vblock_is_odd,
even_vblock_shift, odd_vblock_shift);
}
protected:
virtual void MapPanel(int x, int y, int *matrix_x, int *matrix_y,
int vblock_is_even, int vblock_is_odd,
int even_vblock_shift, int odd_vblock_shift) const = 0;
static const int tile_width_ = 8;
static const int tile_height_ = 5;
static const int even_vblock_offset_ = 0;
static const int odd_vblock_offset_ = 8;
};
class P8Outdoor1R1G1BMultiplexMapper : public P8Outdoor1R1G1BMultiplexBase {
public:
P8Outdoor1R1G1BMultiplexMapper()
: P8Outdoor1R1G1BMultiplexBase("P8Outdoor1R1G1") {}
protected:
void MapPanel(int x, int y, int *matrix_x, int *matrix_y,
const int vblock_is_even, const int vblock_is_odd,
const int even_vblock_shift, const int odd_vblock_shift) const {
*matrix_x = vblock_is_even
? tile_width_ * (1 + tile_width_ - 2 * (x / tile_width_)) + tile_width_ - (x % tile_width_) - 1
: tile_width_ * (1 + tile_width_ - 2 * (x / tile_width_)) - tile_width_ + (x % tile_width_);
*matrix_y = (tile_height_ - y % tile_height_) + tile_height_ * (1 - y / (tile_height_ * 2)) -1;
}
};
/*
* Here is where the registration happens.
* If you add an instance of the mapper here, it will automatically be
* made available in the --led-multiplexing commandline option.
*/
static MuxMapperList *CreateMultiplexMapperList() {
MuxMapperList *result = new MuxMapperList();
// Here, register all multiplex mappers from above.
result->push_back(new StripeMultiplexMapper());
result->push_back(new CheckeredMultiplexMapper());
result->push_back(new SpiralMultiplexMapper());
result->push_back(new ZStripeMultiplexMapper("ZStripe", 0, 8));
result->push_back(new ZStripeMultiplexMapper("ZnMirrorZStripe", 4, 4));
result->push_back(new CoremanMapper());
result->push_back(new Kaler2ScanMapper());
result->push_back(new ZStripeMultiplexMapper("ZStripeUneven", 8, 0));
result->push_back(new P10MapperZ());
result->push_back(new QiangLiQ8());
result->push_back(new InversedZStripe());
result->push_back(new P10Outdoor1R1G1BMultiplexMapper1());
result->push_back(new P10Outdoor1R1G1BMultiplexMapper2());
result->push_back(new P10Outdoor1R1G1BMultiplexMapper3());
result->push_back(new P10CoremanMapper());
result->push_back(new P8Outdoor1R1G1BMultiplexMapper());
result->push_back(new FlippedStripeMultiplexMapper());
return result;
}
const MuxMapperList &GetRegisteredMultiplexMappers() {
static const MuxMapperList *all_mappers = CreateMultiplexMapperList();
return *all_mappers;
}
} // namespace internal
} // namespace rgb_matrix