pixelflut-rgb-matrix-server/net.c

254 lines
6.2 KiB
C

#include <netinet/in.h>
#include <sys/socket.h>
#include <fcntl.h>
#include <event2/event.h>
#include <event2/buffer.h>
#include <event2/thread.h>
#include <event2/bufferevent.h>
#include <assert.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#include <err.h>
#include "net.h"
// Lines longer than this are considered an error.
#define NET_MAX_LINE 1024
// The server buffers up to NET_READ_BUFFER bytes per client connection.
// Lower values allow lots of clients to draw at the same time, each with a fair share.
// Higher values increase throughput but fast clients might be able to draw large batches at once.
#define NET_MAX_BUFFER 10240
typedef struct NetClient {
int sock_fd;
struct bufferevent *buf_ev;
int state;
void *user;
} NetClient;
#define NET_CSTATE_OPEN 0
#define NET_CSTATE_CLOSING 1
static inline int min(int a, int b) {
return a < b ? a : b;
}
// global state
static struct event_base *base;
static char * line_buffer;
// User defined callbacks
static net_on_connect netcb_on_connect = NULL;
static net_on_read netcb_on_read = NULL;
static net_on_close netcb_on_close = NULL;
// libevent callbacks
// Like evbuffer_readln, but read into an existing string instead of allocating a new one.
// Return 1 if a line ending was found and the line was read completely.
// Return 2 if a line ending was found but the line was read only partially (longer than maxread-1).
// Return 0 if no line ending not found within the buffer.
int net_evbuffer_readln(struct evbuffer *buffer, char *line, size_t maxread, size_t * read_out, enum evbuffer_eol_style eol_style) {
struct evbuffer_ptr it;
size_t read_len=0, eol_len=0;
it = evbuffer_search_eol(buffer, NULL, &eol_len, eol_style);
if (it.pos < 0)
return 0;
read_len = min(maxread-1, it.pos);
if(read_out)
*read_out = read_len;
evbuffer_remove(buffer, line, read_len);
line[read_len] = '\0';
// Eat EOL if we have read all bytes before it
if(read_len == it.pos) {
evbuffer_drain(buffer, eol_len);
return 1;
} else {
return 2;
}
}
static void netev_on_read(struct bufferevent *bev, void *ctx) {
struct evbuffer *input;
NetClient *client = ctx;
int r = 0;
input = bufferevent_get_input(bev);
// Change while->if for less throughput but more fair pixel distribution across client connections.
while ((r = net_evbuffer_readln(input, line_buffer, NET_MAX_LINE, NULL, EVBUFFER_EOL_LF)) == 1) {
(*netcb_on_read)(client, line_buffer);
}
if (r == 2) {
net_err(client, "Line to long");
}
}
static void netev_on_write(struct bufferevent *bev, void *arg) {
NetClient *client = arg;
if (client->state == NET_CSTATE_CLOSING
&& evbuffer_get_length(bufferevent_get_output(bev)) == 0) {
if (netcb_on_close)
(*netcb_on_close)(client, 0);
bufferevent_free(bev);
free(client);
}
}
static void netev_on_error(struct bufferevent *bev, short error, void *arg) {
NetClient *client = arg;
// TODO: Some logging?
if (error & BEV_EVENT_EOF) {
} else if (error & BEV_EVENT_ERROR) {
} else if (error & BEV_EVENT_TIMEOUT) {
}
client->state = NET_CSTATE_CLOSING;
if (netcb_on_close)
(*netcb_on_close)(client, error);
bufferevent_free(bev);
free(client);
}
static void on_accept(evutil_socket_t listener, short event, void *arg) {
struct event_base *base = arg;
struct sockaddr_storage ss;
socklen_t slen = sizeof(ss);
int fd = accept(listener, (struct sockaddr*) &ss, &slen);
if (fd < 0) {
perror("accept failed");
} else if (fd > FD_SETSIZE) {
close(fd); // TODO: verify if this is needed. Only for select()? But libevent uses poll/kqueue?
} else {
NetClient *client = calloc(1, sizeof(NetClient));
if (client == NULL) {
perror("client malloc failed");
close(fd);
return;
}
client->sock_fd = fd;
client->buf_ev = bufferevent_socket_new(base, fd,
BEV_OPT_CLOSE_ON_FREE);
evutil_make_socket_nonblocking(fd);
bufferevent_setcb(client->buf_ev, netev_on_read, netev_on_write,
netev_on_error, client);
bufferevent_setwatermark(client->buf_ev, EV_READ, 0, NET_MAX_BUFFER);
if (netcb_on_connect)
(*netcb_on_connect)(client);
if (client->state == NET_CSTATE_OPEN)
bufferevent_enable(client->buf_ev, EV_READ | EV_WRITE);
}
}
// Public functions
void net_start(int port, net_on_connect on_connect, net_on_read on_read,
net_on_close on_close) {
evutil_socket_t listener;
struct sockaddr_in sin;
// struct sockaddr_in6 sin;
struct event *listener_event;
line_buffer = malloc(sizeof(char)*NET_MAX_LINE);
evthread_use_pthreads();
//setvbuf(stdout, NULL, _IONBF, 0);
netcb_on_connect = on_connect;
netcb_on_read = on_read;
netcb_on_close = on_close;
base = event_base_new();
if (!base)
err(1, "Failed to create event_base");
//evthread_make_base_notifiable(base);
sin.sin_family = AF_INET;
// sin.sin6_family = AF_INET6;
sin.sin_addr.s_addr = 0;
// sin.sin6_addr = in6addr_any;
sin.sin_port = htons(1337);
// sin.sin6_port = htons(1337);
listener = socket(AF_INET, SOCK_STREAM, 0);
// listener = socket(AF_INET6, SOCK_STREAM, 0);
evutil_make_socket_nonblocking(listener);
evutil_make_listen_socket_reuseable(listener);
if (bind(listener, (struct sockaddr*) &sin, sizeof(sin)) < 0) {
err(1, "bind failed");
}
if (listen(listener, 16) < 0) {
err(1, "listen failed");
}
listener_event = event_new(base, listener, EV_READ | EV_PERSIST, on_accept,
(void*) base);
event_add(listener_event, NULL);
event_base_dispatch(base);
}
void net_stop() {
event_base_loopbreak(base);
if(line_buffer) {
free(line_buffer);
line_buffer = NULL;
}
}
void net_send(NetClient *client, const char * msg) {
struct evbuffer *output = bufferevent_get_output(client->buf_ev);
evbuffer_add(output, msg, strlen(msg));
evbuffer_add(output, "\n", 1);
}
void net_close(NetClient *client) {
if (client->state == NET_CSTATE_OPEN) {
client->state = NET_CSTATE_CLOSING;
bufferevent_disable(client->buf_ev, EV_READ);
}
}
void net_err(NetClient *client, const char * msg) {
struct evbuffer *output = bufferevent_get_output(client->buf_ev);
evbuffer_add(output, "ERROR: ", 7);
evbuffer_add(output, msg, strlen(msg));
evbuffer_add(output, "\n", 1);
net_close(client);
}
void net_set_user(NetClient *client, void *user) {
client->user = user;
}
void net_get_user(NetClient *client, void **user) {
*user = client->user;
}